What's new
Saturday Afternoon · patch notes
The latest changes, newest first. Live is the game everyone plays. Beta is where new things are tried first, on the beta build, before they come to Live.
26 October 2026 Mostly about gags and disagreements (version 1.0.2-beta.3)
General Updates- Contested Actions and Gags
This week I have a few engine-side tweaks plus an update about gags!.
OK, like the title says, I only have some small updates this week (since I literally just pushed an update on Thursday, I'm using this week to fall into my weekly routine). I don't have a place where you can see the previous updates, yet, but I'll have that posted up soon. For now, enjoy the changes that were deployed today and, as always, hit me up with any questions or feedback!
- Contested Actions
- New Contested Actions are in Live - You'll see a new field under the scene image that shows you the "odds", which represents your odds of success with regards to grabbing, pushing, pulling, pinning, or tying her
- For now, the system is basically set to ALWAYS let you win with only a slight chance at failure. I'll tweak these numbers as we move forward, but as this is the first implimentation I didn't want them to cause too much trouble. If the character is already tied or actively being tickled, odds always jump to 100%. The only place where the character can win, right now, is in the beta-specific scenario built for this. More scenarios will come where the characters have better odds against the player.
- Gag Rework
- Overall system rework - I've updated how gags are handled by the engine. Overall, the default gag acts the same, but now I have more options to build and incorporate custom gags into scenarios.
- New gags in existing scenarios - The following scenarios have been updated with 2 new gags each:
- Maid to Laugh - Added a bit gag and a ring gag.
- The Military Brat - Added a Muzzle and you can stuff her mouth with her own panties.
- Tommy in Trouble - Added a Dental Gag and you can stuff his mouth with your own socks.
- New gag-testing sandbox scenario - Help Joanna test some gags and discover her inner submissive in the new scenario "Joanna Tests Some Gags".
- Downtime Notification Bar
- I've added the ability to post a notification bar across the top of the screen to notify players of an upcoming update window. I will post the bar 24 hours ahead of the weekly update window, so at 12 PM CET on Mondays.
- Bug Fixes
- Fixed an issue where Lilly's last personality (she's super sorry) wasn't activating.
- Fixed an issue where typing in "I reveal your crotch" caused the engine to display the text that the characters "cock was revealed", regardless of gender. It's now gender-correct.
- Beta gets every update first — new scenes, tools and fixes land here one or two times a week; Live gets them in a future release (releases push every 2 weeks).
- Probability and Contention Mechanism - Feature in testing
- Probability and Contention Mechanism - This is a new system that determines probability and likelihood of success for a given action. For example - Users with the upper hand will be able to pull the character to them or pin them to the floor, but characters with the upper hand can slip away, evade, and avoid the player so long as their luck holds out
- "Julie puts up a Fight" - A fine-tune of the "Julie's Dirty Little Secret" scenario that gives her some agency and free will. Used for testing the new mechanism.
- Temp boost - An additive +.15 across all responses.
- A temperature boost causes responses to be a little more dramatic, sometimes read a bit more erratic, and can provide a different flavor. I'm still testing how best to tune the LIVE environment.
- Inner Thoughts - A small "inner thought" dialogue under the scene avatar image gives her thoughts
- NOTE: this is BETA-ONLY because the thoughts very often feel somewhat incorrect or inconsistent. I'm continuing to tune this, but will likely rework this system in the future. For now, you can check it out and provide some feedback.
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