Work in progress
What's in beta
Beta runs a step ahead of live and changes every few days. Some things will be a little rough around the edges. Things here are still being tuned, and some of them will be
pulled, renamed or reworked before they reach everyone. The monthly notes are on
What's new; this is the short-form log of what moved here since.
Different from live right now
- Runs a little hotter. Her replies take more chances with wording and detail.
- Her inner thought is on. - Read her inner thoughts updated every 5 turns. Thougts are a chat summary, and not always reliable. Fine tuning is in order..
- Contention and Probability meachanic - You'll see a new field on the left, under the scene image, that tells you what the odds are of successfully grabbing, pushing, tying, holding, or otherwise directing her. This is the first step to giving them more agency.
- "Julie puts up a Fight" scenario finetune - This is a special beta-only version of the "Julie's Dirty Little Secret", where she is configured to put up a little more of a fight. This is the scenario I'm using to tune the contention mechanics.
The log
newest first
Oct 22 2026Added contention and probability mechianism
- Added "contention" mechanic - Characters can refuse and push their own agendas if they have the upper hand.
- This new mechanism is availble across all scenes, but only "Tickle Night" and the Beta-only "Julie puts up a Fight" are the ones tuned at the moment. For the rest, the player maintains the upper hand. The thing to watch here is if the characters fight too much or straight up refuse what you are trying to do. We'll continue to tune this.
Oct 20 2026launch day
- Beta opens on the same build as live, with the three differences listed above.
- The hotter temperature is the thing to watch this week. Across every scenario her (or his) responses will be a bit more unpredictable. If this feels wrong (or right) let me know!